Paul Meston.co.uk
Personal Statement
With 20 years' freelance industry experience in 3D modeling, animations, illustrations, story boards, web-related media, product design and marketing, with some professional experience in theatre & film, set & costume design/construction, I have acquired a broad skill set to a high standard.

Artistic with engineering leanings, I am innovative and resourceful, self-directed and organised. Quick to understand problems and find solutions, I am able to generate high quality assets on time and within specification.

Skills
Accomplished in life drawing & human anatomy and with a good mechanical engineering understanding, I have a well rounded artistic & technical skill set which enables me to create realistic art assets. Software with which I am familiar includes Maya, 3DS Max, Lightwave, Softimage and Adobe Photoshop. I am a strong polygon, nurbs & bezier patch modeler with good texture and illustration/concept skills.

Client History, 1990-2011
I've worked on 16 published game titles for platforms including Xbox/360, PC, PS2/3. Much of the work I have been involved in over the last ten years has been as a senior vehicle artist on some award winning titles, most notably the MotoGP series. Other duties included artwork for tech demos, in house tool development, software & outsourced asset evaluation and training junior artists.

Over the last year and a half I have been servicing a number of smaller clients & projects whilst pursuing some personal projects, namely a series of vehicle design concepts as well as a number of RC flying toy designs and motorized buggies for children with the intention of bringing them to market.

Previous Clients, 1990-2011
With whom I've provided a range of roles from product design to marketing, concepts, illustrations & brochure work, costume & stage set design and construction, animations & tech demos and of course some world class video games.

Climax Racing     Kuju
Monumental Games     Audio Motion
OakWood DC     CVC Design
New Venture Theatre     Enigma Variations
Twilight Ltd     Rory McLiesh Design
Mobious     ThreeDi
O.S.F Ltd     Game-Tek
Fair Trading     Boom Baby
Joe Booth Tech     Competitive Edge
Smilie Ltd     Imagineering
SLT Construction     Evolute

Published racing game titles:
Climax Racing, 2000 to 2008
Whom I've worked with as a senior vehicle artist on some award winning racing titles most notably the MotoGP series. As well as specialising in bezier patche models I have also been involved in various tech demos, in house tool development, software evaluation & teaching 3D modeling. During my time there I've worked on 10 published titles as follows :-

MotoGP 07     for PC and X-Box360
MotoGP 06     for PC and X-Box360
MotoGP 03     for PC and X-Box360
MotoGP 02     for PC and X-Box
ATV 3 Off Road Fury     for PS3 and X-Box
Italian Job     for PS2 and X-Box
Hot Wheels Stunt Track Challenge     for PS2 and X-Box
Hot Wheels World Race     for PS2 and X-Box
Gumball Rally     for PS2 and X-Box
Rally Fusion ROC     for PS2 and X-Box

Monumental Games, 2008 to 2009
Whom I worked with as a senior vehicle artist creating bezier patche vehicle models on their continuation of the MotoGP bike racing franchise. Other duties included evaluating outsourced assets.

MotoGP10/11     for Xbox360 & PC

Published non racing game titles
Five games representing some of my earlier work using a combination of pixel pushed artwork & 3D Modeling/Texturing on various platforms as follows :-

Kuju     Play 3, for PS2 eyetoy
Smilie Ltd     Earth Worm Jim, for Colour Gameboy
Enigma Variations     Tiny Troops, for the PC & Amiga
    Alien Olympics, for the PC & Gameboy
    Porky's Nightmare, for Super Nintendo

Qualifications & Training
One years' training in the drawing office of Alan Make piece and Associates Heating and Electrical Engineers as a technical draughtsman. Educated at Ripon City School with 6 O'Levels :-

Technical Drawing     A     Maths     B
English     B     Physics     B
Computer Programming     C     Motor Vehicle Engineering     C

Hobbies & Personal Interests
Video games. Vehicle design, Life drawing & human anatomy. Theatre & Film, acting, costume & set design/construction. Classical, Spanish & electric guitar, drums & bass guitar with one published track on the True Thoughts label.

Helicopter & aerobatic student. Aerodynamics, mechanical & practical. Design & construction of RC model aircraft. Carpentry, guitar, furniture, boat & toy making. Go-karting & racing cars. Kickboxing & martial arts. Philosophy.

Please download my CV via this link.