With 20 years' freelance industry experience in 3D modeling, animations, illustrations, story boards, web-related media, product design and marketing, with some professional experience in theatre & film, set & costume design/construction, I have acquired a broad skill set to a high standard.
Artistic with engineering leanings, I am innovative and resourceful, self-directed and organised. Quick to understand problems and find solutions, I am able to generate high quality assets on time and within specification.
Accomplished in life drawing & human anatomy and with a good mechanical engineering understanding, I have a well rounded artistic & technical skill set which enables me to create realistic art assets. Software with which I am familiar includes Maya, 3DS Max, Lightwave, Softimage and Adobe Photoshop. I am a strong polygon, nurbs & bezier patch modeler with good texture and illustration/concept skills.
I've worked on 16 published game titles for platforms including Xbox/360, PC, PS2/3.
Much of the work I have been involved in over the last ten years has been as a senior
vehicle artist on some award winning titles, most notably the MotoGP series.
Other duties included artwork for tech demos, in house tool development, software &
outsourced asset evaluation and training junior artists.
Over the last year and a half I have been servicing a number of smaller clients & projects
whilst pursuing some personal projects, namely a series of vehicle design concepts as
well as a number of RC flying toy designs and motorized buggies for children with the
intention of bringing them to market.
With whom I've provided a range of roles from product design to
marketing, concepts, illustrations & brochure work, costume & stage set
design and construction, animations & tech demos and of course some
world class video games.
| Climax Racing |
Kuju |
| Monumental Games |
Audio Motion |
| OakWood DC |
CVC Design |
| New Venture Theatre |
Enigma Variations |
| Twilight Ltd |
Rory McLiesh Design |
| Mobious |
ThreeDi |
| O.S.F Ltd |
Game-Tek |
| Fair Trading |
Boom Baby |
| Joe Booth Tech |
Competitive Edge |
| Smilie Ltd |
Imagineering |
| SLT Construction |
Evolute |
Whom I've worked with as a senior vehicle artist on some award winning
racing titles most notably the MotoGP series. As well as specialising in
bezier patche models I have also been involved in various tech demos,
in house tool development, software evaluation & teaching 3D modeling.
During my time there I've worked on 10 published titles as follows :-
| MotoGP 07 |
for PC and X-Box360 |
| MotoGP 06 |
for PC and X-Box360 |
| MotoGP 03 |
for PC and X-Box360 |
| MotoGP 02 |
for PC and X-Box |
| ATV 3 Off Road Fury |
for PS3 and X-Box |
| Italian Job |
for PS2 and X-Box |
| Hot Wheels Stunt Track Challenge |
for PS2 and X-Box |
| Hot Wheels World Race |
for PS2 and X-Box |
| Gumball Rally |
for PS2 and X-Box |
| Rally Fusion ROC |
for PS2 and X-Box |
Whom I worked with as a senior vehicle artist creating bezier patche vehicle
models on their continuation of the MotoGP bike racing franchise.
Other duties included evaluating outsourced assets.
| MotoGP10/11 |
for Xbox360 & PC |
Five games representing some of my earlier work using a combination of
pixel pushed artwork & 3D Modeling/Texturing on various platforms as follows :-
| Kuju |
Play 3, for PS2 eyetoy |
| Smilie Ltd |
Earth Worm Jim, for Colour Gameboy |
| Enigma Variations |
Tiny Troops, for the PC & Amiga |
|
Alien Olympics, for the PC & Gameboy |
|
Porky's Nightmare, for Super Nintendo |
One years' training in the drawing office of Alan Make piece and Associates
Heating and Electrical Engineers as a technical draughtsman.
Educated at Ripon City School with 6 O'Levels :-
| Technical Drawing |
A |
Maths |
B |
| English |
B |
Physics |
B |
| Computer Programming |
C |
Motor Vehicle Engineering |
C |
Video games. Vehicle design, Life drawing & human anatomy. Theatre & Film,
acting, costume & set design/construction. Classical, Spanish & electric guitar,
drums & bass guitar with one published track on the True Thoughts label.
Helicopter & aerobatic student. Aerodynamics, mechanical & practical.
Design & construction of RC model aircraft. Carpentry, guitar, furniture,
boat & toy making. Go-karting & racing cars. Kickboxing & martial arts.
Philosophy.
Please download my CV via
this link.